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AI Insights · Timothy · January 2022

Top 5 Third Person Games in Lebanon Q4 2021 Performance Review

Discover the performance trends of the top 5 third-person games in Lebanon during Q4 2021, including weekly downloads, revenue, and active users.

Top 5 Third Person Games in Lebanon Q4 2021 Performance Review

During the fourth quarter of 2021, the top five third-person games in Lebanon exhibited varied performance metrics in terms of weekly downloads, revenue, and active users. Here’s a detailed look at each game's performance based on data from Sensor Tower.

PUBG MOBILE saw significant fluctuations in weekly revenue, peaking at around $8.9K in the final week of October and then dropping to approximately $1.1K in early December. Weekly downloads were relatively stable, hovering around 10K to 15K, with a peak of 15.6K in mid-November. Active users ranged from 400K to 450K, maintaining a consistent user base throughout the quarter.

Free Fire experienced a notable decline in weekly revenue, starting at $9.5K in late September and dropping to around $0.2K by early December. Downloads showed an upward trend towards the end of the quarter, reaching 9.1K in the final week of December. Active users saw a gradual decline from 621K in late September to approximately 492K by mid-December, before slightly recovering to 521K in the last week.

Genshin Impact: Natlan Launch had a relatively low weekly revenue, fluctuating between $0.1K and $1.9K, with the highest revenue recorded in late September. Downloads were modest, peaking at 1.1K in the final week of December. The game maintained a steady increase in active users, starting from around 5.8K in late September and rising to 8.5K by the end of December.

War Machines:Battle Tank Games showed steady revenue, with slight fluctuations around $0.2K to $0.5K. Downloads saw a significant increase towards the end of the quarter, peaking at 2.7K in the week before Christmas. Active users grew notably from 1.5K in late September to over 6.3K by the last week of December, indicating a strong engagement from the player base.

Iron Force had minimal revenue, with peaks of around $0.5K in early October and late December. Downloads were negligible throughout the quarter, with only one download recorded in the final week of December. Active user data was not provided.

Overall, the data from Sensor Tower reveals varying trends among the top third-person games in Lebanon during Q4 2021. For more detailed insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022